While using ink, I understood Poko's anatomy better and also created different forms and scenes.
Mirror Poko in our game is designed like that. We took the specialities of Poko and reversed them. Unlike Poko's tick characteristic brows and small eyes, Mirror Polo has big circle eyes and small brows and also different pigtails.
This shows us another face of Poko.
I also designed the scene where we will see the Orange People Boss with watercolour. We will look at Poko's reaction behind the orange people, and with that, I added an extra dynamic to the scene. I especially liked how the colours turned out in this work.
This page was made with ink and mainly focused on Orange People. Their logo and their design were decided on this page. I wanted to give them a few arms so players can have that creepy feeling besides the big head they got which reminds me of the Red Queen from Alice in Wonderland.
This one was one of the first sketches of the environment and only sketch we see grandma of Poko.
In my ink work, I wanted to show Mirror Poko and Poko side by side. Mirror Poko got herself a blob named Gloop while Poko got the seed.
(made with an ink pen)
In this sketch, we can see the form of a seed.
Rather than making him instantly change into giant tree form, we decided to make him grow up and turn into giant form only when the Green power is used.
We can see the first form of the seed.
In the first form, he was a hamster which we will use for solving the problems and puzzles.
I was planning to put him on Poko's head and separate an individual bubble when we needed him.
This idea turned into a seed afterwards. first, he got a bubble too then I also decided that he can be good without one too, but it is still a usable idea.
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